fMSX |
VGB |
VGBA |
iNES |
MG |
ColEm |
Speccy |
AlmostTI |
Windows |
Android |
Symbian |
How? |
Who? |
Tell! |
News | Manual | Downloads | Screenshots | Windows | MSDOS | Symbian | GBA
The Latest VGB Version is 6.0!
The latest free VGB 6.0 for
Windows
and
Linux
was released on November 7, 2021. This release includes many improvements
to the GameBoy Printer emulation, including fixes, support for
compressed data, and palettes. As result, Pokemon Card Game
prints now. Both Windows and Linux versions now offer a choice of
printing to HTML or UTF-8 text files.
The Android version of VGB is now part of VGBAnext, my universal GBA, GBC, GB, and NES emulator, with the free APK available from this site. The Android app comes with many cool extras, such as built-in Cheatopedia with codes for dozens of popular games, State Exchange for exchanging gameplay states with other users, and more. Give it a try and report any encountered problems in the discussion group.
I had to stop development of MSDOS, Maemo, and Symbian ports, as these platforms are pretty much dead nowadays. Sorry, but still no apple for iOS users (blame Steve Jobs for your terrible closed platform).
The complete list of features and the list of new features and fixes can be found in the documentation.
What is Virtual GameBoy?
Virtual GameBoy (VGB) is a program that emulates the
Nintendo GameBoy handheld on your computer. It
runs GameBoy, Super GameBoy, and GameBoy Color games on PCs, Macs,
PocketPCs, Unix boxes, etc. VGB also helps debugging GameBoy software
without using a costly development system.
Being fascinated with GameBoy as a cheap handheld computer, I started writing VGB in 1995, after finding some GameBoy programming information on the Net. When developing VGB, I relied on my prior experience with the fMSX emulator. At that time, emulation was still a novelty, and VGB became the first usable videogame emulator available.
Since its creation, VGB has progressed to support all existing types of GameBoy hardware and cartridges, as well as many add-ons, such as GameLink, Pocket Printer, Rumble Pack, Super GameBoy, etc. Since I initially made the VGB source code open to the public, many other people started their own GameBoy emulators based on that code. Starting with version 0.8, VGB source code is no longer public, but I still share it every now and then, if the person asks nicely and I like the project.
Licensing VGB
The Virtual GameBoy is written in portable C language and will work on any
sufficiently fast computing platform, be it a computer, a videogame
console, a PDA, a cell phone, a DVD or MP3 player, or even a digital
camera. If your company considers using GameBoy emulation in its
products, you can license the
VGB source code from me. I am also available for consulting work in the
software emulation, embedded programming, and other fields. See my
resume and
contact me if interested.
Playing Your Games With VGB
It is only legal to play games you actually own with VGB. You will
first need to read a game from its cartridge into a file. This can
be done with an inexpensive gadget called Bung GB Xchanger or a similar
device.
At This Site |
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Virtual GameBoy Windows
now free for all Windows versions
Virtual GameBoy Android is now part of VGBAnext (GBA, GBC, GB, SGB, NES emulator) Free VGB Android APK for people unwilling to pay for VGBAnext Virtual GameBoy Linux for Ubuntu Linux and 16bpp or 32bpp X11 Virtual GameBoy Maemo for Nokia N800/N810 tablets (or install directly to device) Virtual GameBoy 3.0 FreeBSD (5.x-RELEASE) binaries for 80x86 Virtual GameBoy 3.0 Solaris binaries for SPARC Virtual GameBoy 3.0 Linux (RedHat) binaries for 80x86 Virtual GameBoy 1.5 Irix binaries for MIPS Virtual GameBoy 1.4 SunOS binaries for SPARC Virtual GameBoy 1.0 AIX binaries for RS6000 Virtual GameBoy 1.6 OSF/1 binaries for DEC Alpha Virtual GameBoy MSDOS is no longer developed, as MSDOS is dead :( Virtual GameBoy Symbian for S60e3 and UIQ3 is dead too (but see the old site)
Information about GameBoy games and programming
|
Virtual GameBoy Ports |
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VGB Macintosh
by John Stiles
VGB PocketPC (aka PalmGB) by Hayes Haugen VGB X68000 by Takashi Toyoshima (in Japanese) VGB 0.4 Amiga by Matthias Bethke and Michael Boese VGB MSDOS by Hans de Goede (formerly by Marcel de Kogel) VGB Linux by Hans de Goede (formerly by Ulrich Hecht/Thierry Lescot) VGB BeOS by Guillaume Lefevre VGB Acorn by David McEwen VGB NeXTstep by Kang Hyun of Hayan Nalgae Software VGB PC98 (in Japanese) VGB FM-Towns (in Japanese) VGB Xfree86-OS/2 by Krister Bergman VGB 0.6 OS/2 by Joe LoCicero |
Other Stuff |
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VGB-DOS Shell for 4DOS
by Alex Tutusaus
VGB-DOS Launcher by Steve Abson VGB-DOS Loader by Christopher Andre Starkel VGBShell by Chris Spiegel |
Pokemon Silver (GameBoy Color)
Top Gear Pocket 2 (GameBoy Color)
Pokemon Red (Super GameBoy)
Zelda DX (GameBoy Color)
Gradius (GameBoy Classic)
Wario Land 2 (GameBoy Color)
TMNT 3 (GameBoy Classic)
Tomb Raider (GameBoy Color)
Tetris Plus (Super GameBoy)
Castlevania 2 (GameBoy Classic)
Builtin Debugger
News | Manual | Downloads | Screenshots | Windows | MSDOS | Symbian | GBA
© Copyright by Marat Fayzullin